Stupid RenderMan/RAT Tricks 2007
Welcome to the Ninth Annual Stupid RenderMan/RAT Tricks!
What's on this page?
Materials from the 9th installment of Stupid RenderMan/RAT Tricks.
Jun Saito/Tomoaki Saito
Baked Ambient Occlusion
Apurva Shah talks about baking raytraced occlusion for fur. PDF document (gzip-ed).
Indirect Deep Framebuffer
Doug Epps talks about using Atmosphere shaders for non-Atmosphere things PDF document (gzip-ed).
The Stupidest Shader I Ever Written
Mach Kobayashi talks about writting a clock DSO! mach_kobayashi.pdf.gz and mach2007.tgz containing extra notes.
A Language for Blobbies
Dan Piponi talks about a DSO to make it easier for dealig with blobbies. Piponi07.pdf.gz (gzip-ed)
Point Cloud Viewer for Maya
Jun Saito/Tomoaki Saito from Sega present a point cloud in a Maya viewport. PointCloudViewerForMaya.pdf.gz (gzip-ed)
The RMR is Copyright © 1995-2007 Tal L. Lancaster all rights reserved
Last modified: Tue Oct 09 22:00:39 PST 2007