Display "brickbump.tiff" "file" "rgb" ##RenderMan RIB-Structure 1.0 ##System NeXT Release 3 FrameBegin 0 # Format 380 380 1.000000 ScreenWindow -1 1 -1 1 Projection "perspective" "fov" [ 40 ] Transform [ 1 0 0 0 0 1 0 0 0 0 1 0 0 0 10 1 ] ShadingRate 1 PixelSamples 2 2 WorldBegin TransformBegin ConcatTransform [ 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 ] Declare "intensity" "float" Declare "lightcolor" "color" Declare "from" "point" Declare "to" "point" LightSource "distantlight" 45 "intensity" [ .9 ] "lightcolor" [ 1 1 1 ] "from" [ 0 5 -5 ] "to" [ 0 0 0 ] TransformEnd TransformBegin ConcatTransform [ 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 ] Declare "intensity" "float" Declare "lightcolor" "color" LightSource "ambientlight" 44 "intensity" [ .2 ] "lightcolor" [ 1 1 1 ] TransformEnd AttributeBegin Attribute "identifier" "name" [ "World" ] TransformBegin AttributeBegin Attribute "identifier" "name" [ "User_1" ] Attribute "identifier" "shadinggroup" [ "User_1" ] Color [ 0 0 1 ] Declare "Ka" "float" Declare "Kd" "float" Declare "brickcolor" "color" Declare "mortarcolor" "color" Declare "jagged" "float" Declare "brickvary" "float" Declare "brickwidth" "float" Declare "brickheight" "float" Declare "mortarthickness" "float" Declare "rowvary" "float" Surface "brick" "Ka" [ 1 ] "Kd" [ 1 ] "brickcolor" [ .599994 .101962 .101962 ] "mortarcolor" [ .599994 .599994 .599994 ] "jagged" [ .006 ] "brickvary" [ .3 ] "brickwidth" [ .25 ] "brickheight" [ .08 ] "mortarthickness" [ .01 ] "rowvary" [ .25 ] Color [ 1 1 1 ] Declare "jagged" "float" Declare "brickwidth" "float" Declare "brickheight" "float" Declare "mortarthickness" "float" Declare "rowvary" "float" Declare "pitting" "float" Declare "pockfrequency" "float" Declare "groovedepth" "float" Displacement "brickbump" "jagged" [ .006 ] "brickwidth" [ .25 ] "brickheight" [ .08 ] "mortarthickness" [ .01 ] "rowvary" [ .25 ] "pitting" [ .2 ] "pockfrequency" [ 60 ] "groovedepth" [ .2 ] ShadingInterpolation "constant" GeometricRepresentation "lines" TransformBegin ConcatTransform [ 1 0 0 0 0 1 0 0 0 0 1 0 -3.467403 -3.467477 -9.53674e-07 1 ] # #User Shape Patch "bilinear" "P" [ 0 0 0 7 0 0 0 7 0 7 7 0 ] TransformEnd AttributeEnd TransformEnd AttributeEnd WorldEnd FrameEnd