# .RIB file to test EM_paper shader ##RenderMan RIB-Structure 1.0 version 3.03 Format 640 480 1 PixelSamples 3 3 Display "EM_paper.tiff" "file" "rgba" Projection "perspective" "fov" [18] Translate 0 0 100 Rotate 5 0 0 1 Rotate 5 1 0 0 WorldBegin LightSource "distantlight" 0 "intensity" [1] "from" [5 10 -50 ] "to" [ 0 0 0 ] Surface "EM_paper" Color [1 1 1] Patch "bilinear" "P" [-10.5 -14.85 0 10.5 -14.85 0 -10.5 14.85 0 10.5 14.85 0] WorldEnd