FGHexaTile_bump.slSimple displacement shader that creates a Hexagon pattern using Voronoi/Worley noise. This shader contains a tweak version of the ARMan voronoi_2d_f1f2() call.
NOTE: This shader makes use of the following Advanced RenderMan include files: project.h and patterns.h.
Siblings: BMRTShaders AKShaders AMShaders DPShaders DWShaders EMShaders FSShaders GNShaders IDShaders JBUMShaders JMShaders KMShaders LGShaders LCShaders MBShaders MKShaders MRShaders PQShaders PSShaders RCShaders RudyCShaders SHWShaders SWShaders XMBShaders SIG91 SIG2000 SIG2001 TLShaders
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