Jonathan Merritt Shaders

What's on this page: Sample RIB

Pattern for ground planes using fBm noise based off of u,v coordinates.

NOTE: This shader needs the Advanced RenderMan include files noises.h and patterns.h Sample RIB JMlunette.slo

Any comments or suggestions? Send them to: rib AT renderman DOT org

Parent: RMRShaders

Siblings: BMRTShaders AKShaders DPShaders DWShaders EMShaders FGShaders FSShaders GNShaders IDShaders DWShaders KMShaders JBUMShaders LGShaders LCShaders MBShaders MRShaders MKShaders PQShaders RCShaders SHWShaders SWShaders XMBShaders SIG91 SIG2000 SIG2001 TLShaders

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