example procedural shaders of K Musgrave's texture demos in chapter 8 of Texturing and Modeling: A Procedural Approach)
The following are example implementations of Textures and Modeling: A Procedural Approach.
KMCyclone.sl Sample RIB
KMFlame.sl Sample RIB
An example RIB can be found at KMStrata
An example RIB can be found at KMTerran
KMPuffyclouds.sl Sample RIB
The RIB for this example also uses the KMShiny, KMWindywave, KMLuna shaders.
KMStrata.sl Sample RIB
The RIB for this examplealso uses, the LGStarfield , KMTerranbump, and KMPlanetcloulds shaders.
KMTerran.sl Sample RIB
The picture can be seen in KMTerran section.
This shader is used in the RIB file for KMTerran.sl.
KMVenus.sl Sample RIB
A RIB example of the LMLuna shader can be found in the KMStrata section.
Siblings: BMRTShaders AKShaders DPShaders DWShaders EMShaders FGShaders FSShaders IDShaders DWShaders JBUMShaders JMShaders LGShaders LCShaders MBShaders MRShaders MKShaders PQShaders RCShaders SHWShaders SWShaders XMBShaders SIG91 SIG2000 SIG2001 TLShaders
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