Ken Mussgrave Shaders

example procedural shaders of K Musgrave's texture demos in chapter 8 of Texturing and Modeling: A Procedural Approach)

The following are example implementations of Textures and Modeling: A Procedural Approach.

What's on this page: Sample RIB Sample RIB

An example RIB can be found at KMStrata

An example RIB can be found at KMTerran Sample RIB

The RIB for this example also uses the KMShiny, KMWindywave, KMLuna shaders. Sample RIB

The RIB for this examplealso uses, the LGStarfield , KMTerranbump, and KMPlanetcloulds shaders. Sample RIB

The picture can be seen in KMTerran section.

This shader is used in the RIB file for Sample RIB

A RIB example of the LMLuna shader can be found in the KMStrata section.

Any comments or suggestions? Send them to: rib AT renderman DOT org

Parent: RMRShaders

Siblings: BMRTShaders AKShaders DPShaders DWShaders EMShaders FGShaders FSShaders IDShaders DWShaders JBUMShaders JMShaders LGShaders LCShaders MBShaders MRShaders MKShaders PQShaders RCShaders SHWShaders SWShaders XMBShaders SIG91 SIG2000 SIG2001 TLShaders

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