Display "LGAntialiasedChecks.tiff" "file" "rgb" ##RenderMan RIB-Structure 1.0 ##System NeXT Release 3 FrameBegin 0 # Format 380 362 1.000000 ScreenWindow -1 1 -.952632 .952632 Projection "perspective" "fov" [ 40 ] Transform [ 1 0 0 0 0 1 0 0 0 0 1 0 0 0 10 1 ] ShadingRate 1 PixelSamples 2 2 WorldBegin TransformBegin ConcatTransform [ 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 ] Color [ 0 0 1 ] Declare "intensity" "float" Declare "lightcolor" "color" Declare "from" "point" Declare "to" "point" LightSource "distantlight" 49 "intensity" [ .9 ] "lightcolor" [ 1 1 1 ] "from" [ 0 5 -5 ] "to" [ 0 0 0 ] TransformEnd TransformBegin ConcatTransform [ 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 ] Color [ 0 0 1 ] Declare "intensity" "float" Declare "lightcolor" "color" LightSource "ambientlight" 48 "intensity" [ .2 ] "lightcolor" [ 1 1 1 ] TransformEnd AttributeBegin Attribute "identifier" "name" [ "World" ] TransformBegin ConcatTransform [ 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 ] AttributeBegin Attribute "identifier" "name" [ "User_1" ] Attribute "identifier" "shadinggroup" [ "User_1" ] Color [ 0 0 1 ] Declare "Ka" "float" Declare "Kd" "float" Declare "frequency" "float" Declare "color1" "color" Declare "color2" "color" Surface "LGAntialiasedChecks" "Ka" [ 1 ] "Kd" [ 1 ] "frequency" [ 10 ] "color1" [ 0 0 0 ] "color2" [ 1 1 1 ] ShadingInterpolation "constant" GeometricRepresentation "lines" TransformBegin ConcatTransform [ 1.21835 -.15904 .235129 0 .010051 1.059717 .664722 0 -.283686 -.645494 1.033354 0 -3.937195 -2.817941 1.140715 1 ] # Patch "bilinear" "P" [ 0 0 0 7 0 0 0 7 0 7 7 0 ] TransformEnd AttributeEnd TransformEnd AttributeEnd WorldEnd FrameEnd