##RenderMan RIB # RIB Generated by Houdini version 3.03 Option "searchpath" "shader" [".:&"] ShadingInterpolation "smooth" # Object torus ObjectBegin 1 # { Declare "N" "varying normal" AttributeBegin # { NuPatch 13 4 [ 0 0 0 0 0.25 0.25 0.25 0.5 0.5 0.5 0.75 0.75 0.75 1 1 1 1] 0 1 13 4 [ 0 0 0 0 0.25 0.25 0.25 0.5 0.5 0.5 0.75 0.75 0.75 1 1 1 1] 0 1 "Pw" [ 1.2 0 0 1 0.933966 0 -0.533966 0.778305 0.533966 0 -0.933966 0.778305 0 0 -1.2 1 -0.533966 0 -0.933966 0.778305 -0.933966 0 -0.533966 0.778305 -1.2 0 0 1 -0.933966 0 0.533966 0.778305 -0.533966 0 0.933966 0.778305 0 0 1.2 1 0.533966 0 0.933966 0.778305 0.933966 0 0.533966 0.778305 1.2 0 0 1 0.965685 -0.0942809 0 0.804738 0.751598 -0.0733793 -0.429702 0.626331 0.429702 -0.0733793 -0.751598 0.626331 0 -0.0942809 -0.965685 0.804738 -0.429702 -0.0733793 -0.751598 0.626331 -0.751598 -0.0733793 -0.429702 0.626331 -0.965685 -0.0942809 0 0.804738 -0.751598 -0.0733793 0.429702 0.626331 -0.429702 -0.0733793 0.751598 0.626331 0 -0.0942809 0.965685 0.804738 0.429702 -0.0733793 0.751598 0.626331 0.751598 -0.0733793 0.429702 0.626331 0.965685 -0.0942809 0 0.804738 0.899019 -0.160948 0 0.804738 0.699711 -0.125266 -0.400038 0.626331 0.400038 -0.125266 -0.699711 0.626331 0 -0.160948 -0.899019 0.804738 -0.400038 -0.125266 -0.699711 0.626331 -0.699711 -0.125266 -0.400038 0.626331 -0.899019 -0.160948 0 0.804738 -0.699711 -0.125266 0.400038 0.626331 -0.400038 -0.125266 0.699711 0.626331 0 -0.160948 0.899019 0.804738 0.400038 -0.125266 0.699711 0.626331 0.699711 -0.125266 0.400038 0.626331 0.899019 -0.160948 0 0.804738 1 -0.2 0 1 0.778305 -0.155661 -0.444971 0.778305 0.444971 -0.155661 -0.778305 0.778305 0 -0.2 -1 1 -0.444971 -0.155661 -0.778305 0.778305 -0.778305 -0.155661 -0.444971 0.778305 -1 -0.2 0 1 -0.778305 -0.155661 0.444971 0.778305 -0.444971 -0.155661 0.778305 0.778305 0 -0.2 1 1 0.444971 -0.155661 0.778305 0.778305 0.778305 -0.155661 0.444971 0.778305 1 -0.2 0 1 0.710457 -0.160948 0 0.804738 0.552952 -0.125266 -0.316133 0.626331 0.316133 -0.125266 -0.552952 0.626331 0 -0.160948 -0.710457 0.804738 -0.316133 -0.125266 -0.552952 0.626331 -0.552952 -0.125266 -0.316133 0.626331 -0.710457 -0.160948 0 0.804738 -0.552952 -0.125266 0.316133 0.626331 -0.316133 -0.125266 0.552952 0.626331 0 -0.160948 0.710457 0.804738 0.316133 -0.125266 0.552952 0.626331 0.552952 -0.125266 0.316133 0.626331 0.710457 -0.160948 0 0.804738 0.64379 -0.0942809 0 0.804738 0.501065 -0.0733793 -0.286468 0.626331 0.286468 -0.0733793 -0.501065 0.626331 0 -0.0942809 -0.64379 0.804738 -0.286468 -0.0733793 -0.501065 0.626331 -0.501065 -0.0733793 -0.286468 0.626331 -0.64379 -0.0942809 0 0.804738 -0.501065 -0.0733793 0.286468 0.626331 -0.286468 -0.0733793 0.501065 0.626331 0 -0.0942809 0.64379 0.804738 0.286468 -0.0733793 0.501065 0.626331 0.501065 -0.0733793 0.286468 0.626331 0.64379 -0.0942809 0 0.804738 0.8 0 0 1 0.622644 0 -0.355977 0.778305 0.355977 0 -0.622644 0.778305 0 0 -0.8 1 -0.355977 0 -0.622644 0.778305 -0.622644 0 -0.355977 0.778305 -0.8 0 0 1 -0.622644 0 0.355977 0.778305 -0.355977 0 0.622644 0.778305 0 0 0.8 1 0.355977 0 0.622644 0.778305 0.622644 0 0.355977 0.778305 0.8 0 0 1 0.64379 0.0942809 0 0.804738 0.501065 0.0733793 -0.286468 0.626331 0.286468 0.0733793 -0.501065 0.626331 0 0.0942809 -0.64379 0.804738 -0.286468 0.0733793 -0.501065 0.626331 -0.501065 0.0733793 -0.286468 0.626331 -0.64379 0.0942809 0 0.804738 -0.501065 0.0733793 0.286468 0.626331 -0.286468 0.0733793 0.501065 0.626331 0 0.0942809 0.64379 0.804738 0.286468 0.0733793 0.501065 0.626331 0.501065 0.0733793 0.286468 0.626331 0.64379 0.0942809 0 0.804738 0.710457 0.160948 0 0.804738 0.552952 0.125266 -0.316133 0.626331 0.316133 0.125266 -0.552952 0.626331 0 0.160948 -0.710457 0.804738 -0.316133 0.125266 -0.552952 0.626331 -0.552952 0.125266 -0.316133 0.626331 -0.710457 0.160948 0 0.804738 -0.552952 0.125266 0.316133 0.626331 -0.316133 0.125266 0.552952 0.626331 0 0.160948 0.710457 0.804738 0.316133 0.125266 0.552952 0.626331 0.552952 0.125266 0.316133 0.626331 0.710457 0.160948 0 0.804738 1 0.2 0 1 0.778305 0.155661 -0.444971 0.778305 0.444971 0.155661 -0.778305 0.778305 0 0.2 -1 1 -0.444971 0.155661 -0.778305 0.778305 -0.778305 0.155661 -0.444971 0.778305 -1 0.2 0 1 -0.778305 0.155661 0.444971 0.778305 -0.444971 0.155661 0.778305 0.778305 0 0.2 1 1 0.444971 0.155661 0.778305 0.778305 0.778305 0.155661 0.444971 0.778305 1 0.2 0 1 0.899019 0.160948 0 0.804738 0.699711 0.125266 -0.400038 0.626331 0.400038 0.125266 -0.699711 0.626331 0 0.160948 -0.899019 0.804738 -0.400038 0.125266 -0.699711 0.626331 -0.699711 0.125266 -0.400038 0.626331 -0.899019 0.160948 0 0.804738 -0.699711 0.125266 0.400038 0.626331 -0.400038 0.125266 0.699711 0.626331 0 0.160948 0.899019 0.804738 0.400038 0.125266 0.699711 0.626331 0.699711 0.125266 0.400038 0.626331 0.899019 0.160948 0 0.804738 0.965685 0.0942809 0 0.804738 0.751598 0.0733793 -0.429702 0.626331 0.429702 0.0733793 -0.751598 0.626331 0 0.0942809 -0.965685 0.804738 -0.429702 0.0733793 -0.751598 0.626331 -0.751598 0.0733793 -0.429702 0.626331 -0.965685 0.0942809 0 0.804738 -0.751598 0.0733793 0.429702 0.626331 -0.429702 0.0733793 0.751598 0.626331 0 0.0942809 0.965685 0.804738 0.429702 0.0733793 0.751598 0.626331 0.751598 0.0733793 0.429702 0.626331 0.965685 0.0942809 0 0.804738 1.2 0 0 1 0.933966 0 -0.533966 0.778305 0.533966 0 -0.933966 0.778305 0 0 -1.2 1 -0.533966 0 -0.933966 0.778305 -0.933966 0 -0.533966 0.778305 -1.2 0 0 1 -0.933966 0 0.533966 0.778305 -0.533966 0 0.933966 0.778305 0 0 1.2 1 0.533966 0 0.933966 0.778305 0.933966 0 0.533966 0.778305 1.2 0 0 1] AttributeEnd # } ObjectEnd # torus } ShadingInterpolation "smooth" # Object wallSide ObjectBegin 3 # { Declare "N" "varying normal" PointsGeneralPolygons [1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1] [ 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4] [ 10 11 1 0 11 12 2 1 12 13 3 2 13 14 4 3 14 15 5 4 15 16 6 5 16 17 7 6 17 18 8 7 18 19 9 8 20 21 11 10 21 22 12 11 22 23 13 12 23 24 14 13 24 25 15 14 25 26 16 15 26 27 17 16 27 28 18 17 28 29 19 18 30 31 21 20 31 32 22 21 32 33 23 22 33 34 24 23 34 35 25 24 35 36 26 25 36 37 27 26 37 38 28 27 38 39 29 28 40 41 31 30 41 42 32 31 42 43 33 32 43 44 34 33 44 45 35 34 45 46 36 35 46 47 37 36 47 48 38 37 48 49 39 38 50 51 41 40 51 52 42 41 52 53 43 42 53 54 44 43 54 55 45 44 55 56 46 45 56 57 47 46 57 58 48 47 58 59 49 48 60 61 51 50 61 62 52 51 62 63 53 52 63 64 54 53 64 65 55 54 65 66 56 55 66 67 57 56 67 68 58 57 68 69 59 58 70 71 61 60 71 72 62 61 72 73 63 62 73 74 64 63 74 75 65 64 75 76 66 65 76 77 67 66 77 78 68 67 78 79 69 68 80 81 71 70 81 82 72 71 82 83 73 72 83 84 74 73 84 85 75 74 85 86 76 75 86 87 77 76 87 88 78 77 88 89 79 78 90 91 81 80 91 92 82 81 92 93 83 82 93 94 84 83 94 95 85 84 95 96 86 85 96 97 87 86 97 98 88 87 98 99 89 88 ] "P" [ -5 -5 0 -3.88889 -5 0 -2.77778 -5 0 -1.66667 -5 0 -0.555555 -5 0 0.555556 -5 0 1.66667 -5 0 2.77778 -5 0 3.88889 -5 0 5 -5 0 -5 -3.88889 0 -3.88889 -3.88889 0 -2.77778 -3.88889 0 -1.66667 -3.88889 0 -0.555555 -3.88889 0 0.555556 -3.88889 0 1.66667 -3.88889 0 2.77778 -3.88889 0 3.88889 -3.88889 0 5 -3.88889 0 -5 -2.77778 0 -3.88889 -2.77778 0 -2.77778 -2.77778 0 -1.66667 -2.77778 0 -0.555555 -2.77778 0 0.555556 -2.77778 0 1.66667 -2.77778 0 2.77778 -2.77778 0 3.88889 -2.77778 0 5 -2.77778 0 -5 -1.66667 0 -3.88889 -1.66667 0 -2.77778 -1.66667 0 -1.66667 -1.66667 0 -0.555555 -1.66667 0 0.555556 -1.66667 0 1.66667 -1.66667 0 2.77778 -1.66667 0 3.88889 -1.66667 0 5 -1.66667 0 -5 -0.555555 0 -3.88889 -0.555555 0 -2.77778 -0.555555 0 -1.66667 -0.555555 0 -0.555555 -0.555555 0 0.555556 -0.555555 0 1.66667 -0.555555 0 2.77778 -0.555555 0 3.88889 -0.555555 0 5 -0.555555 0 -5 0.555556 0 -3.88889 0.555556 0 -2.77778 0.555556 0 -1.66667 0.555556 0 -0.555555 0.555556 0 0.555556 0.555556 0 1.66667 0.555556 0 2.77778 0.555556 0 3.88889 0.555556 0 5 0.555556 0 -5 1.66667 0 -3.88889 1.66667 0 -2.77778 1.66667 0 -1.66667 1.66667 0 -0.555555 1.66667 0 0.555556 1.66667 0 1.66667 1.66667 0 2.77778 1.66667 0 3.88889 1.66667 0 5 1.66667 0 -5 2.77778 0 -3.88889 2.77778 0 -2.77778 2.77778 0 -1.66667 2.77778 0 -0.555555 2.77778 0 0.555556 2.77778 0 1.66667 2.77778 0 2.77778 2.77778 0 3.88889 2.77778 0 5 2.77778 0 -5 3.88889 0 -3.88889 3.88889 0 -2.77778 3.88889 0 -1.66667 3.88889 0 -0.555555 3.88889 0 0.555556 3.88889 0 1.66667 3.88889 0 2.77778 3.88889 0 3.88889 3.88889 0 5 3.88889 0 -5 5 0 -3.88889 5 0 -2.77778 5 0 -1.66667 5 0 -0.555555 5 0 0.555556 5 0 1.66667 5 0 2.77778 5 0 3.88889 5 0 5 5 0] "N" [ 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 ] ObjectEnd # wallSide } ShadingInterpolation "smooth" # Object wallBack ObjectBegin 4 # { Declare "N" "varying normal" PointsGeneralPolygons [1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1] [ 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4] [ 10 11 1 0 11 12 2 1 12 13 3 2 13 14 4 3 14 15 5 4 15 16 6 5 16 17 7 6 17 18 8 7 18 19 9 8 20 21 11 10 21 22 12 11 22 23 13 12 23 24 14 13 24 25 15 14 25 26 16 15 26 27 17 16 27 28 18 17 28 29 19 18 30 31 21 20 31 32 22 21 32 33 23 22 33 34 24 23 34 35 25 24 35 36 26 25 36 37 27 26 37 38 28 27 38 39 29 28 40 41 31 30 41 42 32 31 42 43 33 32 43 44 34 33 44 45 35 34 45 46 36 35 46 47 37 36 47 48 38 37 48 49 39 38 50 51 41 40 51 52 42 41 52 53 43 42 53 54 44 43 54 55 45 44 55 56 46 45 56 57 47 46 57 58 48 47 58 59 49 48 60 61 51 50 61 62 52 51 62 63 53 52 63 64 54 53 64 65 55 54 65 66 56 55 66 67 57 56 67 68 58 57 68 69 59 58 70 71 61 60 71 72 62 61 72 73 63 62 73 74 64 63 74 75 65 64 75 76 66 65 76 77 67 66 77 78 68 67 78 79 69 68 80 81 71 70 81 82 72 71 82 83 73 72 83 84 74 73 84 85 75 74 85 86 76 75 86 87 77 76 87 88 78 77 88 89 79 78 90 91 81 80 91 92 82 81 92 93 83 82 93 94 84 83 94 95 85 84 95 96 86 85 96 97 87 86 97 98 88 87 98 99 89 88 ] "P" [ 0 -5 -5 0 -5 -3.88889 0 -5 -2.77778 0 -5 -1.66667 0 -5 -0.555555 0 -5 0.555556 0 -5 1.66667 0 -5 2.77778 0 -5 3.88889 0 -5 5 0 -3.88889 -5 0 -3.88889 -3.88889 0 -3.88889 -2.77778 0 -3.88889 -1.66667 0 -3.88889 -0.555555 0 -3.88889 0.555556 0 -3.88889 1.66667 0 -3.88889 2.77778 0 -3.88889 3.88889 0 -3.88889 5 0 -2.77778 -5 0 -2.77778 -3.88889 0 -2.77778 -2.77778 0 -2.77778 -1.66667 0 -2.77778 -0.555555 0 -2.77778 0.555556 0 -2.77778 1.66667 0 -2.77778 2.77778 0 -2.77778 3.88889 0 -2.77778 5 0 -1.66667 -5 0 -1.66667 -3.88889 0 -1.66667 -2.77778 0 -1.66667 -1.66667 0 -1.66667 -0.555555 0 -1.66667 0.555556 0 -1.66667 1.66667 0 -1.66667 2.77778 0 -1.66667 3.88889 0 -1.66667 5 0 -0.555555 -5 0 -0.555555 -3.88889 0 -0.555555 -2.77778 0 -0.555555 -1.66667 0 -0.555555 -0.555555 0 -0.555555 0.555556 0 -0.555555 1.66667 0 -0.555555 2.77778 0 -0.555555 3.88889 0 -0.555555 5 0 0.555556 -5 0 0.555556 -3.88889 0 0.555556 -2.77778 0 0.555556 -1.66667 0 0.555556 -0.555555 0 0.555556 0.555556 0 0.555556 1.66667 0 0.555556 2.77778 0 0.555556 3.88889 0 0.555556 5 0 1.66667 -5 0 1.66667 -3.88889 0 1.66667 -2.77778 0 1.66667 -1.66667 0 1.66667 -0.555555 0 1.66667 0.555556 0 1.66667 1.66667 0 1.66667 2.77778 0 1.66667 3.88889 0 1.66667 5 0 2.77778 -5 0 2.77778 -3.88889 0 2.77778 -2.77778 0 2.77778 -1.66667 0 2.77778 -0.555555 0 2.77778 0.555556 0 2.77778 1.66667 0 2.77778 2.77778 0 2.77778 3.88889 0 2.77778 5 0 3.88889 -5 0 3.88889 -3.88889 0 3.88889 -2.77778 0 3.88889 -1.66667 0 3.88889 -0.555555 0 3.88889 0.555556 0 3.88889 1.66667 0 3.88889 2.77778 0 3.88889 3.88889 0 3.88889 5 0 5 -5 0 5 -3.88889 0 5 -2.77778 0 5 -1.66667 0 5 -0.555555 0 5 0.555556 0 5 1.66667 0 5 2.77778 0 5 3.88889 0 5 5] "N" [ 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 ] ObjectEnd # wallBack } ShadingInterpolation "smooth" # Object floor ObjectBegin 5 # { Declare "N" "varying normal" PatchMesh "bilinear" 10 "nonperiodic" 10 "nonperiodic" "P" [ -5 0 -5 -3.88889 0 -5 -2.77778 0 -5 -1.66667 0 -5 -0.555555 0 -5 0.555556 0 -5 1.66667 0 -5 2.77778 0 -5 3.88889 0 -5 5 0 -5 -5 0 -3.88889 -3.88889 0 -3.88889 -2.77778 0 -3.88889 -1.66667 0 -3.88889 -0.555555 0 -3.88889 0.555556 0 -3.88889 1.66667 0 -3.88889 2.77778 0 -3.88889 3.88889 0 -3.88889 5 0 -3.88889 -5 0 -2.77778 -3.88889 0 -2.77778 -2.77778 0 -2.77778 -1.66667 0 -2.77778 -0.555555 0 -2.77778 0.555556 0 -2.77778 1.66667 0 -2.77778 2.77778 0 -2.77778 3.88889 0 -2.77778 5 0 -2.77778 -5 0 -1.66667 -3.88889 0 -1.66667 -2.77778 0 -1.66667 -1.66667 0 -1.66667 -0.555555 0 -1.66667 0.555556 0 -1.66667 1.66667 0 -1.66667 2.77778 0 -1.66667 3.88889 0 -1.66667 5 0 -1.66667 -5 0 -0.555555 -3.88889 0 -0.555555 -2.77778 0 -0.555555 -1.66667 0 -0.555555 -0.555555 0 -0.555555 0.555556 0 -0.555555 1.66667 0 -0.555555 2.77778 0 -0.555555 3.88889 0 -0.555555 5 0 -0.555555 -5 0 0.555556 -3.88889 0 0.555556 -2.77778 0 0.555556 -1.66667 0 0.555556 -0.555555 0 0.555556 0.555556 0 0.555556 1.66667 0 0.555556 2.77778 0 0.555556 3.88889 0 0.555556 5 0 0.555556 -5 0 1.66667 -3.88889 0 1.66667 -2.77778 0 1.66667 -1.66667 0 1.66667 -0.555555 0 1.66667 0.555556 0 1.66667 1.66667 0 1.66667 2.77778 0 1.66667 3.88889 0 1.66667 5 0 1.66667 -5 0 2.77778 -3.88889 0 2.77778 -2.77778 0 2.77778 -1.66667 0 2.77778 -0.555555 0 2.77778 0.555556 0 2.77778 1.66667 0 2.77778 2.77778 0 2.77778 3.88889 0 2.77778 5 0 2.77778 -5 0 3.88889 -3.88889 0 3.88889 -2.77778 0 3.88889 -1.66667 0 3.88889 -0.555555 0 3.88889 0.555556 0 3.88889 1.66667 0 3.88889 2.77778 0 3.88889 3.88889 0 3.88889 5 0 3.88889 -5 0 5 -3.88889 0 5 -2.77778 0 5 -1.66667 0 5 -0.555555 0 5 0.555556 0 5 1.66667 0 5 2.77778 0 5 3.88889 0 5 5 0 5] "N" [ 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 ] ObjectEnd # floor } ShadingInterpolation "smooth" # Object cube ObjectBegin 6 # { Declare "N" "varying normal" PointsGeneralPolygons [1 1 1 1 1 1] [ 4 4 4 4 4 4] [ 3 2 1 0 7 6 5 4 11 10 9 8 15 14 13 12 19 18 17 16 23 22 21 20 ] "P" [ 0.5 -0.5 -0.5 0.5 0.5 -0.5 -0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5 0.5 -0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5 0.5 -0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5 0.5 0.5 -0.5 -0.5 0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 -0.5 -0.5 -0.5 0.5 0.5 0.5 -0.5 0.5 0.5 0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5] "N" [ 0 0 -1 0 0 -1 0 0 -1 0 0 -1 1 0 0 1 0 0 1 0 0 1 0 0 0 0 1 0 0 1 0 0 1 0 0 1 -1 0 0 -1 0 0 -1 0 0 -1 0 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 1 0 0 1 0 0 1 0 0 1 0 ] ObjectEnd # cube } FrameBegin 1 # { # Display "light.tiff" "tiff" "rgba" Display "fig6b.tiff" "tiff" "rgb" ##Display "uber" "framebuffer" "rgb" Format 320 243 1 Exposure 1 1 # ShadingRate 10 ShadingRate 1 PixelSamples 2 2 # PixelSamples 1 1 Hider "hidden" "jitter" [1] ScreenWindow -1 1 -0.759375 0.759375 Projection "perspective" "fov" [45] Clipping 0.019711 19711 #Atmosphere "fog" "background" [.5 .5 .5] "distance" 100 ##Atmosphere "smoke" "density" [0.2] "integstart" 1 "integend" 50 "stepsize" [.15] "scatter" [1 1 1] "octaves" [3] "freq" [.5] "smokevary" [3] "use_noise" 0 "lightscale" 100 Atmosphere "smoke" "density" [.05] "integstart" 1 "integend" 50 "stepsize" [.15] "scatter" [1 1 1] "octaves" [3] "freq" [.5] "smokevary" [3] "use_noise" 0 "lightscale" 100 #Atmosphere "glowingfog" "nsteps" 10 "albido" .001 Transform [0.994078 0.000619699 -0.108667 0 -0.00144857 0.99997 -0.00754878 0 -0.108659 -0.00766149 -0.994049 0 -0.51859 -3.35075 17.4655 1] WorldBegin # { TransformBegin CoordinateSystem "worldspace" TransformEnd # # Light: ambient1 # LightSource "ambientlight" 1 "lightcolor" [0.1 0.1 0.1] # LightSource "ambientlight" 1 "intensity" [1] # # Light: light1 Transform [0.725566 0.0348102 -0.687272 0 -0.479976 0.741282 -0.469174 0 -0.49313 -0.67029 -0.554557 0 5.6249 8.23119 4.76103 1] # LightSource "uberlight" 2 "width" [.1] "height" [.25] "roundness" [0] "intensity" 1 "shearx" 0 "sheary" -.2 ## LightSource "uberlight" 2 "width" [.1] "height" [.1] "roundness" [0] "intensity" 5 "shearx" 0 "sheary" -.01 "cuton" 5 # LightSource "uberlight" 2 "width" [.1] "height" [.33] "roundness" [0] "intensity" 5 "shearx" 0"sheary" -.4 "cuton" 3 "wedge" 0 "hedge" 0 LightSource "uberlight" 2 "width" [.1] "height" [.33] "roundness" [0] "intensity" 5 "shearx" 0"sheary" 0 "cuton" 3 "wedge" 0 "hedge" 0 # "beamdistribution" 1 ## LightSource "spotlight" 2 "intensity" 100 Identity # Make sure space is well defined # # Object: torus AttributeBegin # { Attribute "identifier" "name" "torus" Color [0.77 0.65065 0.17325] Opacity [1 1 1] Transform [0.866025 -0.5 0 0 0.433013 0.75 0.5 0 -0.25 -0.433013 0.866025 0 0.436218 2.65617 0.889742 1] Surface "matte" Transform [0.866025 -0.5 0 0 0.433013 0.75 0.5 0 -0.25 -0.433013 0.866025 0 0.436218 2.65617 0.889742 1] ObjectInstance 1 AttributeEnd # } # # Object: tube AttributeBegin # { Attribute "identifier" "name" "tube" Color [0.678023 0.184448 0.704] Opacity [1 1 1] Transform [0.5 0 0 0 0 2 0 0 0 0 0.5 0 -2.67744 0.610029 -0.287599 1] Surface "matte" Transform [0.5 0 0 0 0 2 0 0 0 0 0.5 0 -2.67744 0.610029 -0.287599 1] ShadingInterpolation "smooth" # Object tube Declare "N" "varying normal" TransformBegin ConcatTransform [1 0 0 0 0 -4.37114e-008 1 0 0 -1 -4.37114e-008 0 0 0 0 1] Hyperboloid 1 0 0.5 1 0 -0.5 360 Disk -.5 1 360 Disk .5 1 360 TransformEnd AttributeEnd # } # # Object: wallSide AttributeBegin # { Attribute "identifier" "name" "wallSide" Color [0.408 0.35904 0.376176] Opacity [1 1 1] Transform [3 0 0 0 0 3 0 0 0 0 3 0 0.187426 4.48959 -4.52006 1] Surface "matte" Transform [3 0 0 0 0 3 0 0 0 0 3 0 0.187426 4.48959 -4.52006 1] ObjectInstance 3 AttributeEnd # } # # Object: wallBack AttributeBegin # { Attribute "identifier" "name" "wallBack" Color [0.508 0.44704 0.468376] Opacity [1 1 1] Transform [2 0 0 0 0 2 0 0 0 0 2 0 -4.72652 4.55785 -0.0781829 1] Surface "matte" Transform [2 0 0 0 0 2 0 0 0 0 2 0 -4.72652 4.55785 -0.0781829 1] ObjectInstance 4 AttributeEnd # } # # Object: floor AttributeBegin # { Attribute "identifier" "name" "floor" Color [0.508 0.44704 0.468376] Opacity [1 1 1] Transform [3 0 0 0 0 3 0 0 0 0 3 0 0 -0.5 0 1] Surface "matte" Transform [3 0 0 0 0 3 0 0 0 0 3 0 0 -0.5 0 1] ObjectInstance 5 AttributeEnd # } # # Object: cube AttributeBegin # { Attribute "identifier" "name" "cube" Color [0.59 0.21004 0.349359] Opacity [1 1 1] Transform [1 0 0 0 0 1 0 0 0 0 1 0 -0.358929 0.0976397 -1.96818 1] Surface "matte" Transform [1 0 0 0 0 1 0 0 0 0 1 0 -0.358929 0.0976397 -1.96818 1] ObjectInstance 6 AttributeEnd # } WorldEnd # } FrameEnd # }